what now?!


what do i do now?!
hi! welcome to the first and probably only development log for Pilk.

this game was started as a shitpost, but i put effort into it, because making things is fun. it's probably never going to be finished, though, because i don't have the motivation to finish it. the path forward is unclear, and i think i should start over. i have motiviation to make an rpg maker game right now! i'm making a yume nikki fangame BUT again, i am taking most of the workload. it's supposed to be a collaborative thing but none of us have much experience and i've made 100% of the maps.

so i might make another game... it's hard handling all of the workload, though. i do have a lot of free time, but my creative energy is fragile!

what's after pilk, you may be asking? well.. i might make another pilk game, this time in RPG Maker 2003, with a simpler artstyle. something more traditional, something bigger, something cooler. if i end up making any progress on that front, i'll post about it here, okay?

stay cool,

coffeebug

Files

12/17/23 21 MB
Dec 18, 2023
2/4/2024 23 MB
Feb 05, 2024
pgtts6-27.zip Play in browser
Jun 27, 2024

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